In light of growing concerns about the global spread of the coronavirus, a number of conferences and expos have been postponed or canceled altogether. Could virtual reality be the solution?
In light of growing concerns about the global spread of the coronavirus, a number of conferences and expos have been postponed or canceled altogether. Could virtual reality be the solution?
The power of virtual reality is being used in a myriad of ways to make a difference.
With the coronavirus outbreak having us all on high alert, it is important to maintain high standards of hygiene in regards to technology you are handling, including virtual reality headsets. These simple and low-cost steps ensure immersive tech can be used and shared in a safe, hygienic way.
Virtual Reality (VR) is being used to improve the lives of seniors across the globe by reducing loneliness, improving their mental health, and transporting them to places on their bucket lists, without the need to travel.
From AR filters that let you try-before-you-buy to innovation on the catwalk, the fashion industry is embracing immersive technology in a variety of ways.
The Oculus Quest offers plenty of amusement for couples staying in this Valentine’s Day. For those spending February 14th alone, it’s a great way to connect with others.
This capital infusion will enable Oxford VR to accelerate U.S. expansion of its evidence-based and scalable automated VR therapy solutions for behavioral health issues, and to continue expanding its treatment pipeline into conditions such as anxiety, depression and post-traumatic stress disorder.
Immersive technologies—virtual reality, augmented reality, and mixed reality–have the ability to reshape storytelling and reporting. With increasing numbers of news outlets utilizing these new mediums, journalism is headed in a new direction.
VR, AR, and MR are no longer ill-thought-through add-ons to events. These new mediums are being programmed into the heart of some of the world’s biggest conferences and festivals.
I spoke to Ben Grossman, Oscar-winning Visual Effects Supervisor and Virtual Production Supervisor on The Lion King and Co-founder of Magnopus—an AR/VR company that developed the systems used in the creation of the film—about virtual production and what it means for the film industry.
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